AI Insights · Timothy · April 2025
Top 5 Cannabis Games in Europe: Q1 2025 Performance Review
Discover the performance trends of the top cannabis games in Europe for Q1 2025, including downloads, revenue, and active user data from Sensor Tower.
The first quarter of 2025 has seen interesting trends in the cannabis games category on a unified platform in Europe. Here's a breakdown of the top five applications based on data from Sensor Tower.
Weed Factory Idle experienced a dynamic start to the year. Weekly revenue showed fluctuations, peaking at approximately $535 in mid-March. Downloads started strong, reaching a high of 36.5K in late January, before stabilizing around 22K in March. Active user numbers followed a similar pattern, peaking at 55K in early February and ending the quarter with around 33K.
Weed Inc: Idle Tycoon maintained a steady revenue flow, with figures hovering around $14K to $15K throughout the quarter. Downloads decreased from 23.2K at the start to around 15K by the end of March. Active users showed a gradual decline, starting at 44K and closing at approximately 26K.
Bud Farm: Idle Tycoon Game saw moderate revenue, with numbers ranging between $11K and $14K. Downloads decreased significantly from 4.9K to just over 2K by the quarter's end. Active users also saw a decline, starting at 6.8K and dropping to about 4.3K.
Weed Firm 2: Back To College showed a notable increase in revenue towards the end of the quarter, peaking at $6K. Downloads saw a steady rise, from 2.1K at the start to 6.7K by the end. Active users also increased, reaching over 10K by the end of March.
Lastly, Weed Inc 420: Blaze & Trade had a more modest performance, with revenue peaking at around $1.7K in February. Downloads started at 3.2K and decreased to under 1K by March's end.
For more detailed insights and data, visit Sensor Tower's platform.